The Mojo Norn is a new type of Norn that is loosely inspired by the trolls of Warcraft.

In World of Warcraft, the trolls are one of playable races of the Horde. They are known for their voodoo magic, funky looks and relaxed attitudes.

Just like the trolls, the Mojo Norns have a blue skin colour and they grow tusks as they age.

The Mojo Norns occupy Norn Slot T.

Below is a list of the racial abilities of the trolls from Warcraft, and how I translated those to the Mojo Norns.
- Regeneration: Recovery from wounds (chemical 90) is twice as fast.
- Da Voodoo Shuffle: Fully resistant to mutations in pose genes and gait genes.
- Beast Slaying: Unaffected by any detrimental effects from interacting with wildlife (beasts and weeds).
- Berserking: Being wounded enrages you, reducing your fear and pain and increasing your anger.

Tips for care:
- So is the Mojo Norn naturally a savage, angry Norn breed like the Hardman Norn?
Although being hit can make them go berserk, Mojo Norns are actually quite chill and easygoing in their everyday life.
They're naturally afraid of Grendels and will only engage in combat with them if there is no other choice.
Mojo Norns prefer to retreat from Grendels and will push tool when they feel frightened.
And there are tool agents in their agent pack... What do they do? Well. Find out for yourself.
Alternatively, you can try to see if they like the torches from the Mountain Norn Pack, which are also classified as tools.
If you plan on using the masks or the torches, do use the handy Knowledge Stone Upgrade (II) that is included in this pack.
The Knowledge Stone Upgrade classifies all Knowledge Stones as machinery rather than tools, which is less confusing to your Mojo Norns.
Any subsequent injections allow you to place even more Knowledge Stones. They are locked in place after a Creature activates them. :)

- Do Mojo Norns have any special dietary wishes?
Mojo Norns like to "eat manky": Their pack comes with a special drink that is good for them.
The alcohol in these drinks (and other drinks) doesn't appear to bother Mojo Norns.
Some even like to fuel their energy with this Mojo Norn Punch.
But the dispenser of the drinks can be a bit... unpredictable.
Beware of putting the dispensers close together or in confined spaces!

- Where do they feel at home?
Mojo Norns do well in a lot of climates and they can lay their eggs anywhere.

- Are they social?
This depends a bit on the other Norns that you put them up with. Mojo Norns do not get along well with other Norns that are slap happy.
Personally, I haven't tried the Mojo Norns in combination with Hardman Norns or Yautja Norns yet. I can image they do not like each other much.
Depending on their individual personalities (see below) they might strike back or retreat to a more peaceful place using a teleporter or a door.
Mojo Norns can be good buddies of calm Norn breeds and standard Norn breeds, here they are really social in the long term.
But they can be a bit moody when they're still young or when they are around Creatures that they haven't met before.

- Do Mojo Norns have any weaknesses?
Well, yes! They are not overpowered or unkillable. Multiple Grendels can always corner them quite easily.
They can also of course drown. Oh, and every single Mojo Norn is allergic to lemons.
Their regenerative ability supposedly comes with the side effect of responding poorly to antihistamine.
(Which is strange and ironic, since IRL antihistamine reduces allergic reactions).
If you see a Mojo Norn that is in pain for no apparent reason, they may have eaten a lemon.
Sadly, there is not much you can do for a Mojo Norn that has eaten a lemon, except for wait until the effects are gone.
Feeding a Mojo Norn lemons can cause them to go into anaphylaxis, so be mindful while raising them.

- So do they "come and get da voodoo" like the trolls?
The Mojo Norn pack comes with a totem and masks, which are both infused with some sort of voodoo magic.
The totem is a toy, and the masks are also harmless (at least to Norns) but the Mojo Norns do appear to like this voodoo.
Mojo Norns appear to feel safe around the masks, especially the green type, but I would stay away from voodoo if I were you. ;)

You will notice that individual Mojo Norns may have quite some personality.
Each Creature in C3DS that is born gets a random variant number between 1 and 8.
Mojo Norns have new genes that are linked to these variant numbers, causing them to have 8 different heritable personalities:
1 - The bully
2 - The sinner
3 - The lone wolf
4 - The naturalist
5 - The sleepyhead
6 - The nerd
7 - Regular
8 - "Random" (high mutation rate of multiple instinct genes)
Each variant (except for 7 and 8) also has 2 extra instinct genes with a high mutation rate.
They have potential to mutate to any behaviour or (to another) variant over generations.

Arnout - 25-02-2023 18:45 CEST